New Onimusha Tested on 31 CPUs, X3D Fastest
31 CPUs tested in Capcom's new 'Onimusha: Way of the Sword.' X3D beats flagships by ~10%, while 12-core chips underperform.
Capcom released Resident Evil Requiem and Pragmata in 2026. It closed out the year with the launch of Onimusha: Way of the Sword. The game uses the company’s in-house RE Engine. It is characterized by high scalability across a wide range of configurations.
According to reporting by Jake Roach of Tom’s Hardware, a comparison was conducted using the free benchmark tool. It covers 31 different CPUs. The lineup ranges from the new Core Ultra 7 270K Plus to the Ryzen 7 2700X. The focus is on how CPU differences appear in a title that is heavily GPU-dependent.
RE Engine is heavier on the GPU than the CPU
As the original quote shows, the bulk of the load is on the GPU side. Even so, differences due to the CPU were confirmed. In particular, the advantage of X3D models and the poor performance of 12-core models stood out.
Test Conditions and Methodology for the
31-CPU Comparison
The tests were conducted at Ultra settings. Ray tracing was disabled. Neither DLSS nor FSR was used. Resolution was locked to 1080p.
The paired GPU was a RTX 5090 Founders Edition. The aim was to isolate CPU differences. Measurements were taken from the second half of the roughly five-minute benchmark tool. The first half centers on real-time rendered cutscenes. The second half consists of playable scenes with higher load.
According to reporting by Jake Roach of Tom’s Hardware, the playable scenes were selected. Each CPU was run three times and the median was adopted. Outliers were excluded and remeasured. The intent is to suppress variation due to scene differences. The goal is to understand scalability rather than absolute product performance.
Platform-side support is also important when building a test environment. On Linux, improvements to resource allocation are continuing. The direction shown in Linux 7.2-rc1 Released, Integrating AMDGPU HDMI 2.1 FRL and Cache Aware Scheduling relates to unlocking CPU performance. Ensuring safety in operating test equipment is also essential. Cases such as Microsoft Defender Privilege Escalation Vulnerability ‘RoguePlanet’ Disclosed illustrate the importance of privilege management. Preparing the execution environment is also an issue for reproducibility of test procedures. Mechanisms such as GNOME OS Test Center, Inspired by Apple TestFlight contribute to more efficient distribution and testing.
RE Engine Characteristics and Load Breakdown
RE Engine is Capcom’s in-house engine. It was also used in Resident Evil Requiem. The same engine was used in Pragmata. It has a track record across multiple titles.
The engine leans toward the GPU in its distribution of rendering load. CPU differences are therefore hard to see. In this test as well, the overall decline was gradual. Even older-generation products remained functional.
During playable scenes, however, CPU load increases. Issuing draw calls and handling scene transitions increase. Physics calculations and character control add further burden. That is why trends differ between cutscenes and playable scenes.
The benchmark tool differs in character between its first and second halves. The first half has a load closer to video playback. The second half requires processing in response to input. Selecting the second half is appropriate for examining CPU scalability.
Signs of Weakness Seen in 12-Core Ryzen 9
What was unusual in these results was the behavior of 12-core models. The Ryzen 9 7900X trailed the Ryzen 5 7600X by about 3%. The Ryzen 9 9900X also trailed the Ryzen 5 9600X by about 1%. Higher-end models were overtaken by lower-end models.
12-core models have a design with two internal compute complexes. Latency can occur in communication across complexes. In certain titles, that effect is more likely to appear. There is room to view this inversion as also influenced by configuration.
Products with 8 cores or fewer followed the expected order. This is an example where more cores do not directly translate to performance. Compatibility with game-side optimization is called into question. For users, this leads to difficulty in choosing.
It is unclear whether this phenomenon is permanent. It may be specific to the benchmark scene. It may also change with updates to the full release. It is an area that requires continued verification.
X3D Advantage and the Position of the New
Core Ultra
As the headline indicates, X3D models outperformed flagships by about 10%. The additional cache memory appears to have been effective in playable scenes. It helps suppress latency in draw calls and data references. It is notable that a difference appeared even in a GPU-leaning title.
On the Intel side, the Core Ultra 7 270K Plus was tested. The result lagged behind the Raptor Lake Refresh generation. The new model failed to match the older generation. Apart from efficiency and features, gaming performance challenges remain.
Raptor Lake Refresh is strong in operating frequency and responsiveness. Compatibility with existing titles has also accumulated. The new architecture may not be fully utilized. There is also room to see platform-side support as lagging.
The X3D advantage demonstrates the importance of cache memory. Performance is not decided by core count or frequency alone. For gaming use, memory-hierarchy design matters. It can be considered a metric for future product selection.
Practical Performance Maintained Even on
Older CPUs
The Ryzen 7 2700X is a design from nearly 10 years ago. Even so, it approached about 90 FPS at 1080p Ultra settings. That was under CPU-limited conditions in combination with an RTX 5090. Even without ray tracing, it is a practical level.
The result demonstrates the high scalability of RE Engine. Adjusting graphics settings would create even more headroom. Raising the resolution strengthens the GPU bottleneck. Generational CPU differences could narrow further.
A scale of 31 models is valuable as a basis for comparison. It helps not only to grasp rankings but also to detect outliers. The 12-core issue stood out precisely because of the scale. It might have been missed in single-product testing.
In the full release, variation by scene remains. Benchmark figures do not represent all scenes. Load could increase in late-game scenes. Purchase decisions should confirm settings and resolution conditions.
Editorial Opinion
On short-term impact. Over the next three to six months, attention toward X3D models is expected to grow. In consultations on gaming PC builds, the presence of extra cache will become a criterion. Meanwhile, the weak performance of 12-core models is expected to affect pricing. Sellers will need to clearly indicate compatibility with relevant titles.
On the long-term perspective. Over one to three years, competition in memory hierarchy is expected to intensify. Differentiation by core count alone will become difficult. Highly scalable engines like RE Engine will extend the lifespan of older generations. This could lead to longer replacement cycles.
Questions from the editorial team. Is the weak performance of 12-core models a design problem. Is the cause in game-side scheduling. Was the benchmark scene selection appropriate. Does it fully capture the diversity of actual gameplay. What criteria should users base their choices on.
References
- ” Benchmarking 31 different CPUs in Onimusha: Way of the Sword — X3D beats flagships by 10%, 270K Plus falls behind Raptor Lake Refresh ”, by Jake Roach — Tom’s Hardware, 2026-09-03T12:32:30.000Z (ARR)
- Source URL: https://www.tomshardware.com/pc-components/cpus/benchmarking-31-different-cpus-in-onimusha-way-of-the-sword-x3d-beats-flagships-by-10-percent-270k-plus-falls-behind-raptor-lake-refresh
Frequently Asked Questions
- Under what conditions was the CPU testing for Onimush
- Way of the Sword conducted? A: It was conducted at Ultra settings, with ray tracing disabled, DLSS and FSR disabled, and 1080p. An RTX 5090 was used as the GPU to isolate CPU differences. Each CPU was measured three times and the median was adopted, with outliers remeasured.
- Why did 12-core Ryzen 9 models fall behind lower-tier models?
- The 7900X trailed the 7600X by about 3%, and the 9900X trailed the 9600X by about 1%. There is room to see this as influenced by the configuration spanning two compute complexes. Compatibility with game-side optimization may also be related.
- Does the game run on older CPUs?
- The combination of Ryzen 7 2700X and RTX 5090 approached about 90 FPS even at 1080p Ultra settings. This shows the high scalability of RE Engine. Adjusting settings or increasing resolution could narrow generational differences further.
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